![]() Jar signature remains and client brand is untouched. OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread. IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 This results in a curved zoom path, first to the left and then to the right. JVM Flags: 6 total -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_ -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M To compensate for the zoom focused on the bottom left, I have tried to subtract (zoom+1)10 + 210 from the X and Y of each sprite. Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation ![]() Java Version: 1.8.0_25, Oracle Corporation Operating System: Windows 10 (amd64) version 10.0 : Pixel format not acceleratedĪt .nChoosePixelFormat(Native Method)Īt .choosePixelFormat(WindowsPeerInfo.java:52)Īt .createWindow(WindowsDisplay.java:247)Īt .createWindow(Display.java:306)Īt .create(Display.java:848)Īt .create(Display.java:757)Īt .create(Display.java:739)Īt .Main.main(SourceFile:124)Ī detailed walkthrough of the error, its code path and all known details is as follows: ![]() Here is my crash reports: - Minecraft Crash Report. My Minecraft openings keep crashing when I start it.
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